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 Message Boards » » First game with "headshots" Page [1]  
JK
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What was it? Goldeneye?

Who was the first ancestor of the headshot?

12/22/2009 3:04:40 AM

wwwebsurfer
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Unreal Tournament was the first I saw actually indicate headshots, but it went back farther. Quake II had multi-zone damage detection (where a shot to the head with a rail was instant death, while the foot only injured them.) Soldier of Fortune introduced multi-zone reactions, where you could shoot them in the foot and they'd actually be injured - walked slower, etc. Blowing off legs was not necessarily a kill, and that made things very interesting.

I'd still say Q2 was it though...

[Edited on December 22, 2009 at 3:35 AM. Reason : V I bolded it for you ]

12/22/2009 3:25:50 AM

AndyMac
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The generic "headshot!" voice comes from Unreal Tournament of course.

12/22/2009 3:32:00 AM

JK
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QWTF had headshots for snipers, so it was at least quake1 era

12/22/2009 3:38:03 AM

wwwebsurfer
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^I was waaaaaaaay too busy with the lightning gun to be screwing with a sniper rifle


Only game that lightning reacted correctly with the water

12/22/2009 3:39:44 AM

IMStoned420
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http://www.gamepro.com/article/features/213048/the-headshot-turns-10/

12/22/2009 3:42:14 AM

JK
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^haha had that pulled up already

but they say it wasn't UT, Goldeneye was in 1997, same with the original Team Fortress.

[Edited on December 22, 2009 at 3:48 AM. Reason : 90s, not 00s]

12/22/2009 3:48:38 AM

BettrOffDead
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LOLZ TIMSPLITTERS

[Edited on December 22, 2009 at 10:15 AM. Reason : was gonna fix typo, but i think its better this way]

12/22/2009 10:14:54 AM

benXJ
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duck hunt?

12/22/2009 10:41:23 AM

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